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Terrariums - Hosting Land and Flamekeepers Guide

If you own collectible axies but don't have a land plot, you can still put them to work! The Flamekeeper system allows collectible axie owners to lend their axies to Land Owners who need more workers.

In return, Flamekeepers earn a share of the bAXS rewards generated by the Atia’s Flame their axies provide on the host's land.

 

For Land Owners: How to Host

NOTE: In order to start hosting, you first need to activate your land plot in Terrariums. This will lock your plot on-chain, but you can unlock it at any time by stopping the hosting and deactivating your land plot.

Land owners can invite Flamekeepers by creating Invite Codes for their plots. You can have 1 Public Code [visible on the public list] and 1 Private Code [hidden, shared directly by you] active per plot at the same time.

 

Creating Invite Codes

To enable hosting, your land plot must already be activated [added to Terrariums].

  1. Open the Town Registry.
  2. Click on your activated land plot.
  3. Navigate to the Flamekeepers tab.
  4. Click the Enable hosting button.

Here, you will generate your invite code and set the following rules for incoming Flamekeepers:

  • General Invite Settings: Choose a post title, invite type [public or private], and whether Flamekeepers can join instantly [auto-accept] or if they require your manual approval.

  • Reward Share Percentage: Set the percentage of the bAXS rewards the Flamekeeper will keep from their axies' contribution. You can set a different share depending on the type of Lunium consumed [Local or Global].

  • Minimum Atia's Flame: Set a minimum Atia's Flame requirement that each joining Axie must meet.

After setting the above, you’ll then get the invite code which you can share directly to players you want to invite. If you choose to create a public code, your land plot will be listed on the Find a Plot page as well.

 

Managing Codes

You can revoke an active invite code at any time to create a new one with different rules or share percentages.

  • Go to the Flamekeepers tab > Invite Code tab.
  • Click the Revoke code button next to the code you want to disable.
  • Note: Revoking a code only prevents new Flamekeepers from using it. Existing Flamekeepers who joined under the revoked code will remain on your plot under their original agreed-upon terms.

You can also change the invite code’s minimum Atia’s Flame requirement or enable auto-acceptance of applications using the Edit button.

 

Removing Flamekeepers or Deactivating a Plot

  • Removing a Flamekeeper: Go to the Flamekeepers tab > Members tab, and click the Remove button next to the member you want to kick out. Confirm the removal with the Remove button on the pop-up.

  • Deactivating a Plot: You need to close the plot from hosting in order to deactivate it. This unlocks the plot and allows you to transfer or sell it on the marketplace.

 

For Flamekeepers: How to Join a Plot

NOTE: In order to add axies to a host plot as a Flamekeeper, you first need to add your axies to Terrariums. This will lock your axies on-chain, but you’ll be able to withdraw them from Terrariums at any time to unlock them.

If you want to put your axies to work on someone else's land, you will need an invite code.

 

Flamekeeper Application

  1. On the game's homepage, click the Find a Plot button.

  1. Search for a specific public or private invite code using the top search bar, or browse through the public plots listed at the bottom. Once you select a plot and click the Choose axie button, or after you enter and search for a direct invite code, you’ll be directed to the axie selection screen.

  1. Select the axies you want to assist on the host plot. 
    Note: Axies that do not meet the minimum Atia's Flame requirement for the invite code will not be selectable here.

NOTE: A land plot still holds a maximum of 30 axies, from both the land owner and all Flamekeepers.You can only add axies up to this limit.

If the Land Owner has set the permissions to auto-accept, you will immediately become a Flamekeeper and your axies will start working! If auto-accept is off, your request will go to the owner for manual review. You can check the status of your applications on the Sent requests tab.

 

Removing Your Axies

Flamekeepers can also remove their axies from a host's plot instantly at any time.

  • Open the Town Registry and click the plot you are currently being hosted on.
  • Navigate to the Flamekeepers tab.
  • Click the Leave button next to your name.

 

How Reward Sharing Works

Rewards are calculated and distributed automatically per "tick" based on whether Local or Global Lunium was used in that tick. The bAXS earned is automatically split and sent directly to the separate claimable balances of the Land Owner and the Flamekeeper.

Here is the simple breakdown of the split:

  • Land Owner's Share: 100% of the bAXS generated by their own axies, PLUS the remaining percentage of the bAXS generated by the Flamekeepers' axies.
  • Flamekeeper's Share: The agreed-upon percentage of the bAXS generated by their own axies' Atia's Flame, based on the type of Lunium consumed for that tick.

Land Owners can review their land plot’s total bAXS earnings per tick and the share that goes to the Flamekeepers on the Atia Shrine page of the plot.

Flamekeepers can review their bAXS earnings per tick on each plot on the plot details page for the hosted plot on the Registry.

 

Example Calculation

Let's look at how the split works during a single tick using Local Lunium, where the Land Owner has set the Flamekeeper's share to 80%.

Assume the land plot generates a total of 100 bAXS and the plot has a total of 100 Atia's Flame. The Land Owner’s axies provides 60 Atia's Flame, and the Flamekeeper’s axies provides 40 Atia's Flame [meaning the Flamekeeper's axies are responsible for 40 bAXS].

The Split:

  • The Land Owner receives 68 bAXS [60 from their own axies + 8 from the Flamekeeper's axies].
  • The Flamekeeper receives 32 bAXS [their 80% share of the 40 bAXS their axies generated].
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