As Homeland grows and evolves as a game, this article will serve as a guide to new land owners who are starting their journey in Lunacia. We will show you some basics and help you with your first steps.
This article will be updated regularly to account for new changes in the gameplay mechanics of Homeland.
Interface
Basics
User interface in the main game screen has the following elements:
- Settings & Camera - Used to open the settings menu and to enter camera mode.
- Plot Management - Used to go to plot management page or to quickly switch to a different plot.
- Current Tasks Panel - Used to manage ongoing tasks for worker axies.
- Newcomer Quests - Used to access the Newcomer Quests page.
- Daily & Weekly Quests - Used to access Daily and Weekly Quests page.
- Construction Mode - Used to enter construction mode.
- Expand Menu Button - Used to access the menu panel.
- Minimap - Used to navigate your land plot.
Command Wheel
The command wheel will be displayed upon clicking on any structure. It will present the following options:
- Structure name.
- Information about the structure.
- Move structure.
- Upgrade structure.
- Destroy structure / cancel construction.
- Enter structure.
- Upgrade details.
Hotkeys
You can edit your hotkeys in the game settings by clicking the Customize button in the Hotkey tab of the Account Settings page. These let you navigate and play Homeland using your keyboard.
Expandable Menu Button
On the bottom right side of the screen, you'll see the Expand Menu button, where players can find the menu to navigate to certain features of the game.
Moonbeam - Used to access the Moonbeam feature.
Earning Logs - Used to check your earning logs.
Adventurer Trading - Used to sell food and equipment to Adventurers.
Passive Adventure - Used to check Passive Adventure logs.
Storage Content - Used to manage your storage/warehouse inventory.
Player's Bag - Used to go to the player's inventory.
Auction House - Used to buy and sell materials with other players.
Resource Transferring - Used to transfer materials between your land plots.
Post Portal - Used to manage incoming items bought from other players.
Mailbox - Used to check your mailbox.
NFT Axie Management - Used to add and remove NFT axies from your plot.
Basic Mechanics
In this section, we will present you the basic mechanics in the game.
Building Structure
Players can build, upgrade, modify and destroy buildings by clicking the Construction Mode button.
Note: The Altar of Atia and Post Portal structures cannot be destroyed under any circumstance.
In order to build or upgrade a structure, players must have enough materials, currency and the blueprint required.
- Build Mode - For building structures and buildings.
- Road Mode - For creating roads and paths.
- Decorations Mode - For placing decorations.
- Reconstruction Mode - For modifying structure placement.
Altar of Atia
The Altar of Atia is the most important structure in your land plot. You use it to research new structures and structure upgrades that would help greatly in the progression of your land plot.
By entering the Altar of Atia, you can choose to research on different aspects of your land plot. Your options are limited by the level of your altar, so make sure to upgrade the altar to progress further in the game.
Axie Workers
Axie workers are used for most activities in-game such as building, gathering, and crafting. At the start of the game, players will be given 2 axie workers to start with and more axie workers will be unlocked with higher levels of Altar of Atia and Housing structures.
NFT axies can be used in-game. If you haven't set NFT axies yet, you will be using the default axies. You can invite your NFT axies to your land plots via the NFT Axie Management.
Task Management
Task Management allows players to view and manage all the current and pending tasks on the land plot. You can cancel individual tasks, or cancel all ongoing and pending task, through the Task Management window.
The Task Management window can be opened by clicking "T" on the keyboard or pressing the Task Management button located at the bottom of the screen.
- Expand/Retract Task Management Menu
- Idle Axies
- Working Axies
- Stuck Axies
- Open Task Management Page
- Quick Access
Gathering Material
In Homeland, players can collect various materials from gathering such as wood, stone, ore and more. These can be gathered from the trees and quarries on their land plots, or from various material deposits in the world, including materials from the land plots of other players, as well as public resource nodes.
NOTE:
- The further the distance of the material deposits and public resource node from your land plot, the longer it will take for your axies to gather these materials.
- Public resource nodes are indicated as pink squared on the world map.
- Players will need idle/available axies to collect resources.
- Resource deposits have a limit of how much material can be gathered before they are depleted, but will respawn over time.
Materials can come in different quality levels, similar to equipment. When using materials in crafting, the higher the quality of the materials you use, the higher the chance to get high quality outputs.
Alchemy
Through the power of Alchemy, you can get different rarities of materials that you can use in your production/crafting. You can start using alchemy by building the Alchemy structure shown above.
Alchemy has two main features, Combine and Dismantle.
With Combine, you can combine lower quality materials to get a higher quality of that same material. You can use this feature to get higher quality materials for a better chance at higher quality equipment.
With Dismantle, you can get multiple lower quality materials by dismantling higher quality materials of the same type. This is useful if you are just looking to craft in bigger volume without the need for higher quality outputs.
Producing Items
Producing is a system that processes resources into other types of resources. The resources being produced depends on the structure and blueprint that was used to produce the item.
You may customize the production cycle by changing the quality of the material or the number of cycles.
- Change the quality of input materials.
- Chances of getting different output quality depending on the input materials.
- Change the number of cycles you want the worker axie to make.
Crafting Items
Players can combine various resources to create new items that can be used for decorative or economic purposes. Blueprints are needed for a crafting order and more blueprints will be unlocked with higher Altar levels.
Like in production, you can use higher quality input materials to have a higher chance of getting high quality outputs.
- Change the quality of input materials.
- Chances of getting different output quality depending on the input materials.
If you have multiple crafted/produced items that are ready to claim, you can press the Claim All Items button [shown above] to claim them all simultaneously.
Buying and Selling
Players can list items for sale and buy necessary items in the Auction House, through the Buy and Sell tab.
When a player initiates a transaction, a transportation device will bring the requested resources in the form of an order from the plot in which it was purchased from. The farther the plot from which you bought the resources, the longer it will take for the order to reach your plot.
Adventurer and Passive Adventure
Passive Adventure is a feature where players will be able to sell items and equipment to Adventurers and send them on a passive adventure. Besides selling items and equipment to gain resource, you will also be able to obtain Passive Adventure points for the Passive Adventure Leaderboard.
Adventurer Trading & Passive Adventure will be unlocked once you have built the Consumer's Corner & Survivor's Shop.
You will get Adventurers randomly after a period of time and they can be equipped with up to 7 different gears and 4 consumables. The gear & consumable slots are unlocked by leveling up Survivor's Shop and Consumer's Corner buildings.
NOTE: The Adventurers' levels are determined by the levels of specific structures as well as the frequency of your adventurers being deployed. Successfully selling or transferring your land plot to another user will reset levels for the new owner and the adventurers' level progress will not be carried over. On the other hand, delegating the plot to a steward will not reset adventurers' level progress.
The adventurers can be sent out on their own or they can be sent out in a party of 3 adventurers. The combat will be carried out automatically without needing the player’s input.
Adventurer Primary Stats
Adventurer performance will depend on 5 main stats along with its HP and Energy:
1. Power - Affects the Adventurers' overall ability to deal damage.
2. Dexterity - The ability to create some serious strikes.
3. Endurance - Ability of Adventurers to endure all incoming attack.
4. Agility - Ability of the Adventurers to dodge incoming attacks.
5. Stress Limit - Reflects the Adventurers' mental state in battle. The battle will end when this reaches its limit.
6. HP - Health value of the Adventurer. When this gets to zero, the Adventurer gets defeated.
7. Energy - An Adventurer needs this resource to use their skills.
Please note that:
- With higher leveled Adventurers, primary stats will increase.
- Primary stats are affected by the Adventurer's level and quality, as well as equipment and buff/debuff.
- These primary stats will affect base secondary stats.
Adventurer Secondary Stats
The secondary stats are as follows:
- Attack
- Magic Attack
- Defense
- Magic Resistance
- Status Resistance
- Attack Speed
- Accuracy
- Dodge
- Critical Chance
- Critical Damage
Post Portal
When you have more than one land plot, you will be able to transfer your resources between your plots. To do this, you will need to enable "transfer resources" from other plots to this plot in the Post Portal for each land plot before you are able to transfer the resources.
Alternatively, you can also enable it through the Resource Transferring menu by going into "Plot Settings" and enabling its visibility.
Each time you transfer items from another plot or receive items purchased through the Auction House, you will need to claim them in the Postal Portal.
Plot Management
If you own or have been delegated multiple land plots, you will be able to use the Plot Management tool to quickly switch between your land plots.
You may also use the Plot Management tool to check the steward, land delegation contract's expiry, and progression of your delegated plots.
Example of list of plots delegated under the Delegated menu
Example of list of steward under the Delegated Menu
You may open the Plot Management tool by pressing Shift + P on your keyboard, or by clicking the Plot Management button.
Resources Transferring
Players will be able to transfer any item between plots if they own/delegated with multiple land plots. When players have closer land plots, the time it takes for the resource to transfer will be shorter as well.
Note:
- When players attempt to transfer more than one (1) slot of package, the second slot of package will be put queued until the first item is sent to the other plot and the amount of items the player has in the storage will not be reduced until it is being sent away/out of the queue.
- Stewards are able to transfer resources between plots they own and plots that have been delegated to them. However, landlords cannot transfer resources to plots they have delegated to stewards.
Earning in Homeland
There are two types of Coins that can be earned through gameplay in Homeland: Ancient Coins and Gold Coins.
Ancient Coins (AC)
Ancient Coin is the in-game token that is used to mint mAXS, where 1 AC = 1 mAXS. Check out our Token Earning Guide to learn more.
Gold Coins
Gold coin is the native in-game currency that is mainly used to upgrade structures and/or purchase items in the auction house.
Earning Logs & Lockbox
You are be able to check the summary of your earnings by clicking the Earning Logs option in the menu. This page has a log of all the mAXS you earned in different intervals, and shows you a graph so you can easily check how much you are earning per day.