As Homeland keeps evolving as a game, this article will serve as a guide to new land owners who are deciding to start their journey in Lunacia.
This article will be updated accordingly whenever changes in the gameplay mechanics have been implemented.
Interface
Basics
User interface in the main game screen has the following elements:
Command wheel
The command wheel will come up upon clicking any structure, it will present the following options:
1. Structure name 4. Upgrade structure
2. Move structure 5. Information about the structure
3. Destroy structure/Cancel construction 6. Function button(available in functional structures)
Hotkeys
These are the hotkeys that serve the most common useful tools to navigate the Homeland:
Expandable buttons list
On the bottom right side of the screen, the players can find an array of buttons that can be expanded to show the following options:
Basic Mechanics
- Building Structure:
- Players can build, upgrade, modify and destroy buildings
- Altar of Atia & Post Portal Structure: Cannot be destroyed under any circumstance
- In order to build or upgrade a structure, player must have enough Materials, Currency and the Blueprint required.
- Reconstruction Mode is an advanced mode for modifying structures placement.
- Axie Workers
- Axie Workers are used for most activites in-game (build, upgrade, gathering, trading, etc).
- More Axie Workers will be unlocked with higher level of Altar of Atia & Housing Structure.
- NFT Axie cannot be used yet in-game, but more utility will be added in the future.
- Gathering Material:
- Players can collect material inside the land plot from trees & quarry.
- Players can collect material from various material deposits in the world including from other's land plot and public resource node.
Note: The further the distance of the material deposits & public resource node, the longer it will take for the gathering to finish. - Public Resource Node is marked as Pink Squares in the world map.
- Players will need available Axies to start the collecting process.
- The deposits have a limit of how much materials can be gathered and will respawn over time.
- Producing Items:
- Producing is a system that processes resources into other types of resources.
- The resources being produced depended on the structure and blueprint that used to produce them.
- Crafting Items:
- Players can combine various resources into a new item that can be used for decorative or economic purposes.
- Blueprints are needed for a crafting order and more blueprints will be unlocked with higher level of the building.
- Some items have a tier. Common < Uncommon < Rare < Epic < Legendary < Mythical
- Selling and Buying:
- Players can put an item on sale and buy necessary items in the Auction House.
- When a player initiates a transaction, a transportation device will start bringing the requested resources in the form of an order from one plot to another.
- Adventurer and Passive Adventure:
- Adventurer Trading & Passive Adventure will be unlocked once you have built the Consumer's Corner & Survivor's Shop.
- You will get Adventurers randomly after a period of time.
- You are able to sell items and equipment to Adventurers and send them on a passive adventure.
- The combat will be carried out automatically without needing the player’s input.
- The better the progress (higher floor level), the more points you can earn.
- Leaderboard earns points from Passive Adventure.
- Adventurer Trading & Passive Adventure will be unlocked once you have built the Consumer's Corner & Survivor's Shop.
Adventurer Primary stats
And speaking of Adventurer! These are the main stats that their performance will depend on:
Please note that:
- With higher level of Adventurer, primary stats will increase.
- Primary stat is affected by the Adventurer's level and quality, equipment and buff/debuff.
- These primary stats will affect base Secondary stats.
The secondary stats are the following:
Post Portal
When you have more than one land plot, you will be able to transfer your resources between your plots. To do this, you will need to 'Enable transfer resources from other plots to this plot' in the Post Portal for each land plot before you are able to transfer the resources.
Alternatively, you can also enable it through the Resource Transferring menu by going into 'Plot Settings', enable its 'Visibility' then press save!
Everytime you transfer items from another plot or when you bought something from the Auction House, you will need to claim it in the Post Portal.
Resources Transferring
- Players will be able to transfer any items between each plot if they were to have more than one plot.
- When players attempt to transfer more than one (1) slot of packages, the second slot of package will be put on Queue until the first slot is sent to the other plot and the amount of items the player has in the storage will not be reduced until it is being sent away/out of the Queue.
- When players have closer land plots, the time it takes for the resource to transfer will be shorter as well!
Leaderboard
There are two leaderboards to keep up with in Homeland:
- Land Development Leaderboard:
- By Gathering, producing and crafting, players can earn points and have a chance to join the Leaderboard.
- The more productive you are, the more points you will claim.
- Passive Adventure Leaderboard:
- With every enemy defeated in Passive Adventure, you will earn an amount of points based on that enemy.
- You can earn bonus points if you pass a floor for the first time.
- Send as many Adventurers as possible to the battlefield! For points, glory, and maybe, a little bit of luck!